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Dead time : ウィキペディア英語版
Dead time

For detection systems that record discrete events, such as particle and nuclear detectors, the dead time is the time after each event during which the system is not able to record another event.
An everyday life example of this is what happens when someone takes a photo using a flash - another picture cannot be taken immediately afterward because the flash needs a few seconds to recharge. In addition to lowering the detection efficiency, dead times can have other effects, such as creating possible exploits in quantum cryptography.
==Overview==
The total dead time of a detection system is usually due to the contributions of the intrinsic dead time of the detector (for example the drift time in a gaseous ionization detector), of the analog front end (for example the shaping time of a spectroscopy amplifier) and of the data acquisition (the conversion time of the analog-to-digital converters and the readout and storage times).
The intrinsic dead time of a detector is often due to its physical characteristics; for example a spark chamber is "dead" until the potential between the plates recovers above a high enough value. In other cases the detector, after a first event, is still "live" and does produce a signal for the successive event, but the signal is such that the detector readout is unable to discriminate and separate them, resulting in an event loss or in a so-called "pile-up" event where, for example, a (possibly partial) sum of the deposited energies from the two events is recorded instead. In some cases this can be minimised by an appropriate design, but often only at the expense of other properties like energy resolution.
The analog electronics can also introduce dead time; in particular a shaping spectroscopy amplifier needs to integrate a fast rise, slow fall signal over the longest possible time (usually from .5 up to 10 microseconds) to attain the best possible resolution, such that the user needs to choose a compromise between event rate and resolution.
Trigger logic is another possible source of dead time; beyond the proper time of the signal processing, spurious triggers caused by noise need to be taken into account.
Finally, digitisation, readout and storage of the event, especially in detection systems with large number of channels like those used in modern High Energy Physics experiments, also contribute to the total dead time. To alleviate the issue, medium and large experiments use sophisticated pipelining and multi-level trigger logic to reduce the readout rates.
From the total time a detection system is running, the dead time must be subtracted to obtain the live time.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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